#RoboCor project


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The excitement of learning from play, construction and computational thinking to solve challenges is guaranteed in our robotics and programming classes.

We awaken the skills and competences of the twenty-first century. We encourage future vocations with a STEAM methodology and place a great deal of importance on values.

S for Science: we introduce scientific thought and the method

T for Technology: getting to know robots, their parts and tools, and using them

E for Engineering: Building viable solutions to the challenges proposed

A for Art: with creativity, originality…

M for Mathematics: calculating the route, timing, geometry…

Robotics and educational programming are part of an interdisciplinary learning system that uses new technologies on a broad basis to enhance our students’ abilities and competences.

We want to solve problems in everyday life, linked to our projects, with challenges adapted to each age, following the scientific method.

We work based on the STEAM objective to encourage scientific and technological vocations, while seeking gender equality. Our #RoboCor area works on STEAM from a perspective of values and ethics, in which technology is always at the service of individuals, and has a social, personal and/or environmental role.

In order to achieve this, we work with challenges that can be solved by cooperative work and constructing robots. They receive the training in computational thinking necessary to solve these problems from a very young age.

We work on STEAM in robotics from pre-primary education, with Bee-Bots, which are bee-shaped robots, followed by the irresistible Dash and Dot, the incredible WeDo and the more complex LEGO Mindstorms for older students.

We also work with different programming languages, such as Scratch, and different types of boards, such as micro:bit and Makey-Makey, which are microcontrollers for interacting with the real world.

In extracurricular activities and the robotics summer campus, students between the first year of primary school and secondary school can also broaden their technological knowledge, working cooperatively and encouraging creativity.

For the past five years, we have been participating in the First Lego League competition, involving work on robotics, designing and programming a robot that has to meet challenges, accompanied by research and innovation in a scientific project aimed at a real problem in society, reinforcing the values of teamwork. These aspects are presented to the judges and audience of the competition, which also focuses on oratory, argumentation and defending one’s opinions.